

Once you have the right amount of people you should (you don’t have to but it is best if you do) make sure they are in the right order, so if you’re using colours, BLUE would be in slot 1, RED would be in slot 2 etc. So people would join as names such BLUE, Player 1, O N E etc. Anyway what you do is get the amount of people you want in your scenario to join a game with the names you want your player names to be in your scenario. Well making a template is pretty easy, it’s just getting the 5 people to join is hard(or the amount you want for your scenario), as most people just want to play, not start a game save it and leave.

A lot of other errors were caused by not using a clean map. I didn't have a single trigger saying to spawn the pillbox it just did it.

What happened was I made some areas called 1, 2, 3 etc and for some completely insane reason pillboxes kept spawning in them. This happened to me in my "Hold the base" scenario. The reason for this is things from the previous scenario (like triggers and objects) can be embedded in the file and can’t be deleted. Using a pre-made map can cause big problems though, so I always recommend you start off with a fresh template. What is a template? A template is a saved game with a certain amount of players and their names(That's why names like colours are used because they are easy to use), best if it’s never had a scenario built on it but you can use a pre-made scenario and clear the map. Sorry to all those people who have made epic scenarios without a template but there’s no way of "copying and pasting" it onto a template, you WILL have to start again. The reason for this is because when you make a map without a template it only generates 1 player slot (the rest are AI slots) which isn't very handy for multiplayer. You can’t just go to the scenario editor and start creating a map and expect it to work online. To make any sort of multiplayer scenario you WILL need a template.
CIVILIZATION 5 MAP EDITOR MULTIPLAYER UPDATE
I will update and edit this as things come to me. This tutorial is on general information on scenario editing, things like making templates, triggers, menus and other shit I can think of as I go along. Welcome to my tutorial on scenario creation which is to be part of many other tutorials I plan to make.
